![]() On hit produces ball of elemental energy which explodes and occasionally rises and falls, then explodes again. Shoots two rounds at once, does additional Critical Hit damage (Can be found as Revolver or Repeater). (DLC1)Ĭorrosive damage can spread to other enemies. Rounds fire from the weapons at normal velocity before increasing drastically like a Longbow Grenade. On impact, projectiles explode twice, the second time occuring about 2 seconds after the first. High chance to cause fire effect and bullets will travel in an arc. Weapons is thrown when reloaded and acts like a boomerang attacking enemies before returning to player. Usually deals corrosive damage.ĥ-round burst fire with high Corrosive Elemental Effect. Explosive Dmg.īullets have slight homing, can ricochet, and stick to enemies, exploding after a few moments. Whatever.īullets split horizontally the farther they travel, spread changes from 3->5->7 bullets (not sure about even farther). Massive Magazine, high chance of elemental effect.ġ00% extra melee damage, 100% accuracy while aimed down sight, no Recoil.ĭid I fire six shots, or only five? Three? Seven. Very high capacity, lowers health and movement speed when active, raises movement speed when depleted. Stops regeneration when shields are empty. The lower your shields are, the higher the health regen. ![]() Shock Damage received recharges shield HP.īooster shield, chance to drop money when damaged.įor an impenetrable shield, stand inside yourself. Large chance to absorb enemy bullets and immunity to electricity. Pulls nearby enemies towards you then releases a shock nova when shields are depleted similar to the effect of singularity grenades. Has an extremely high chance to absorb bullets (90-95%) Releases a nova when shield OR health is depleted. Melee attacks deal explosive damage, but you take extra damage from elemental attacks. Returns Damage to Melee and Ranged bullet attacks. +10% to fight for your life duration for each Aequitas or Veritas equipped in the party. Strength thru, added difficulty thru the game. Shield talks when it is depleted, fully recharged, etc.ĭrops IED Boosters while depleted that either explode when an enemy is nearby or can be picked up to recharge shield of player(s). High recharge delay, high Roid damage, and nova bursts from melee strikes while depleted. If thumping you is wrong, I don't want to be right. This requires the shield be fully recharged in between activations. Has 0 Amp Shot Drain causing all shots fired with full shields to be amp shots with bonus damage.Ĭauses continuous fire novas to emit from you every 2 seconds as long as shield is depleted. When fully charged, next weapon shot deals bonus Amp Damage. When Law is in your hands any melee damage you deal also heals you. When shield breaks it throws out the shield in a Tediore style 'reload' which explodes, when the shield recharges it digistructs a new shield. Continued abuse of our services will cause your IP address to be blocked indefinitely.Has the properties of Nova, Spike, and Roid shields, with massive amounts of damage relative to each of these abilities. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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